『壹』 android開發 怎樣鎖屏並設置解鎖密碼
Android設置鎖屏密碼的方法:
1.首先,需要找到系統自帶應用設置。
通過以上步驟輕松給android手機設置鎖屏密碼。
『貳』 安卓手機怎麼設置pin碼
安卓手機設置pin碼的步驟具體如下:『叄』 如何用微信小程序開發手勢解鎖
整個功能基於canvas實現,首先添加畫布組件,並設定樣式
<!--index.wxml--><view class="container">
<canvas canvas-id="id-gesture-lock" class="gesture-lock" bindtouchstart="onTouchStart"
bindtouchmove="onTouchMove" bindtouchend="onTouchEnd"></canvas></view>.gesture-lock {
margin: 100rpx auto;
width: 300px;
height: 300px;
background-color: #ffffff;
}123456789101112
手勢解鎖實現代碼在gesture_lock.js中(完整源碼地址見末尾)。
初始化
constructor(canvasid, context, cb, opt){ this.touchPoints = []; this.checkPoints = []; this.canvasid = canvasid; this.ctx = context; this.width = opt && opt.width || 300; //畫布長度
this.height = opt && opt.height || 300; //畫布寬度
this.cycleNum = opt && opt.cycleNum || 3; this.radius = 0; //觸摸點半徑
this.isParamOk = false; this.marge = this.margeCircle = 25; //觸摸點及觸摸點和畫布邊界間隔
this.initColor = opt && opt.initColor || '#C5C5C3';
this.checkColor = opt && opt.checkColor || '#5AA9EC'; this.errorColor = opt && opt.errorColor || '#e19984'; this.touchState = "unTouch"; this.checkParam(); this.lastCheckPoint = null; if (this.isParamOk) { // 計算觸摸點的半徑長度
this.radius = (this.width - this.marge * 2 - (this.margeCircle * (this.cycleNum - 1))) / (this.cycleNum * 2) this.radius = Math.floor(this.radius); // 計算每個觸摸點的圓心位置
this.calCircleParams();
} this.onEnd = cb; //滑動手勢結束時的回調函數
}
主要設置一些參數,如canvas的長寬,canvas的context,手勢鎖的個數(3乘3, 4乘4),手勢鎖的顏色,手勢滑動結束時的回調函數等。並計算出手勢鎖的半徑。
計算每個手勢鎖的圓心位置
calCircleParams() { let n = this.cycleNum; let count = 0; for (let i = 0; i < n; i++) { for (let j = 0; j < n; j++){
count++; let touchPoint = {
x: this.marge + i * (this.radius * 2 + this.margeCircle) + this.radius,
y: this.marge + j * (this.radius * 2 + this.margeCircle) + this.radius,
index: count,
check: "uncheck",
} this.touchPoints.push(touchPoint)
}
}
}1234567891011121314151617
繪制手勢鎖
for (let i = 0; i < this.touchPoints.length; i++){ this.drawCircle(this.touchPoints[i].x, this.touchPoints[i].y, this.radius, this.initColor)
} this.ctx.draw(true);1234
接下來就是識別用戶的滑動行為,判斷用戶劃過了哪些圓圈,進而識別出用戶的手勢。
在touchstart和touchmove事件中檢測觸發並更新畫布
onTouchStart(e) { // 不識別多點觸控
if (e.touches.length > 1){ this.touchState = "unTouch"; return;
} this.touchState = "startTouch"; this.checkTouch(e); let point = {x:e.touches[0].x, y:e.touches[0].y}; this.drawCanvas(this.checkColor, point);
}
onTouchMove(e) { if (e.touchState === "unTouch") { return;
} if (e.touches.length > 1){ this.touchState = "unTouch"; return;
} this.checkTouch(e); let point = {x:e.touches[0].x, y:e.touches[0].y}; this.drawCanvas(this.checkColor, point);
}
檢測用戶是否劃過某個圓圈
checkTouch(e) { for (let i = 0; i < this.touchPoints.length; i++){ let point = this.touchPoints[i]; if (isPointInCycle(e.touches[0].x, e.touches[0].y, point.x, point.y, this.radius)) { if (point.check === 'uncheck') { this.checkPoints.push(point); this.lastCheckPoint = point;
}
point.check = "check"
return;
}
}
}12345678910111213
更新畫布
drawCanvas(color, point) { //每次更新之前先清空畫布
this.ctx.clearRect(0, 0, this.width, this.height); //使用不同顏色和形式繪制已觸發和未觸發的鎖
for (let i = 0; i < this.touchPoints.length; i++){ let point = this.touchPoints[i]; if (point.check === "check") { this.drawCircle(point.x, point.y, this.radius, color); this.drawCircleCentre(point.x, point.y, color);
} else { this.drawCircle(this.touchPoints[i].x, this.touchPoints[i].y, this.radius, this.initColor)
}
} //繪制已識別鎖之間的線段
if (this.checkPoints.length > 1) { let lastPoint = this.checkPoints[0]; for (let i = 1; i < this.checkPoints.length; i++) { this.drawLine(lastPoint, this.checkPoints[i], color);
lastPoint = this.checkPoints[i];
}
} //繪制最後一個識別鎖和當前觸摸點之間的線段
if (this.lastCheckPoint && point) { this.drawLine(this.lastCheckPoint, point, color);
} this.ctx.draw(true);
}2728
當用戶滑動結束時調用回調函數並傳遞識別出的手勢
onTouchEnd(e) { typeof this.onEnd === 'function' && this.onEnd(this.checkPoints, false);
}
onTouchCancel(e) { typeof this.onEnd === 'function' && this.onEnd(this.checkPoints, true);
}1234567
重置和顯示手勢錯誤
gestureError() { this.drawCanvas(this.errorColor)
}
reset() { for (let i = 0; i < this.touchPoints.length; i++) { this.touchPoints[i].check = 'uncheck';
} this.checkPoints = []; this.lastCheckPoint = null; this.drawCanvas(this.initColor);
}123456789101112
如何調用
在onload方法中創建lock對象並在用戶觸摸事件中調用相應方法
onLoad: function () {
var s = this; this.lock = new Lock("id-gesture-lock", wx.createCanvasContext("id-gesture-lock"), function(checkPoints, isCancel) {
console.log('over');
s.lock.gestureError();
setTimeout(function() {
s.lock.reset();
}, 1000);
}, {width:300, height:300}) this.lock.drawGestureLock();
console.log('onLoad') var that = this
//調用應用實例的方法獲取全局數據
app.getUserInfo(function(userInfo){
//更新數據
that.setData({
userInfo:userInfo
})
that.update()
})
},
onTouchStart: function (e) {
this.lock.onTouchStart(e);
},
onTouchMove: function (e) {
this.lock.onTouchMove(e);
},
onTouchEnd: function (e) {
this.lock.onTouchEnd(e);
}
『肆』 Android 求幫忙寫個安卓密碼鎖屏源碼,要附加一個按鈕在右上角解鎖的
去慕課網上面 有視頻教程。