导航:首页 > 源码编译 > unity算法面试

unity算法面试

发布时间:2023-05-13 19:01:05

❶ 求教游戏蜗牛Unity3D工程师的面试经验

以下是个人见解,列出来的东西中:
如果你的游戏需要数据库,SQL,ADO 貌似还是需要看一看;
Unity里面的javaScript貌似跟一般的“不尽相同”,如果要用脚本语言的话还是先看看C,然后必要的时候慢慢用javaScript;
JQuery 和 ASP.NET 用的貌似比态配森较高阶了,据帆亩说跟网页、数据库传值可以用,恕我学的还是不够吧,反正我是没用过
C基础还是需要的,因为个人认为Unity里面有很多思想方面的东西需要有一些语言基础才好用。也不用太扣语言,用到委托和事件那个地方就差不多了,余下的慢慢一点点学呗。卖兆

❷ 面试unity3d要准备哪些知识

C#基础,Unity编辑器各功能悄掘,MonoBehaviour生命周期,NGUI插件。
最好是有自己的作品能够演示燃桥一下。
界面库的基本使用, 例如NGUI, UGUI

MVC设计原理
网络启段核通信基本原理
Unity基本的事件, 碰撞等等

这东西不用准备, 平时做多少, 说多少, 说不出来, 那就是做的不够

❸ unity面试题struct和class的区别

首先,讨论这个问题应该仅从语法上讨论,如果讨论不同人之间编程风格上的差异,那这个问题是没有答案的。毕竟不同的人偏好不同。
从语法上,在C++中(只讨论C++中)。class和struct做类型定义时只有两点区别:
(一)默认继承权限。如果不明确指定,来自class的继承按照private继承处理,来自struct的继承按照public继承处理;
(二)成员的默认访问权限。class的成员默认是private权限,struct默认是public权限。
除了这两点,class和struct基本就是一个东西。语法上没有任何其它区别。
不能因为学过C就总觉得连C++中struct和class都区别很大,下面列知渣芹举的说明可能比较无聊,因为struct和class本来就是基本一样的东西,无需多说。但这些说明可能有助搭毕于澄清一些常见的关于struct和class的错误认识:
(1)都可以有成员函数;包括各类构造函数,析构函数,重载的运算符,友元类,友元结构,友元函数,虚函数,纯虚函数,静态函数;
(2)都可以有一大堆public/private/protected修饰符在里边;
(3)虽然这种风格不再被提倡,但语法上二者都可以使用大括号的方式初始化:Aa={1,2,3};不管A是个struct还是个class,前提是这个类/结构足够简单,比如所有的成员都是public的,所有的成员都是简单类型,没有显式声明的构造函数。
(4)都可以进行复杂的继承甚至多重继承,一个struct可以继承自一个class,反之亦可;一个struct可以同时继承5个class和5个struct,虽然这样做不太好。
(5)如果说class的设计需要注意OO的原则和风格,那么没任何理由说设计struct就不需要注意。
(6)再次说明,以上所有说法都是指在C++语言中,至于在C里的情况,C里是根本没有“class”,而C的struct从根本上也只是个包装数据的语法机制。
最后,作为语言的两个关键字,除去定义类型时有上述区别之外,另外还梁迅有一点点:“class”这个关键字还用于定义模板参数,就像“typename”。但关键字“struct”不用于定义模板参数。

❹ 各位在职的unity3d程序员都是怎么面试的

一般你有作品的话,面试的宏悔时候直接带上你的作品差不多就可以面搜悔试,unity3d这块目前蔽漏正就业前景比较火爆,人才比较缺乏。

❺ 一道Unity的面试题,有大佬给解答一下吗感激不尽!

a.不丛瞎能

b.不能

c.不能

d.不能

e.能

❻ Unity3D面试题知识点

https://www.jianshu.com/p/37409be16a37

https://blog.csdn.net/qq_40550018/article/details/81225519

https://blog.csdn.net/netHibernate/article/details/6120382

https://blog.csdn.net/guaiguaihenguai/article/details/81160310

https://blog.csdn.net/lisongjia123/article/details/49003159

https://blog.csdn.net/wh_sjc/article/details/70283843

https://blog.csdn.net/msdnwolaile/article/details/52106242?depth_1-utm_source=distribute.pc_relevant_right.none-task&utm_source=distribute.pc_relevant_right.none-task

https://blog.csdn.net/Aspiration_1314/article/details/89932147

https://blog.csdn.net/jason_cuijiahui/article/details/82632325

https://www.jianshu.com/p/13e337312651

http://c.biancheng.net/view/231.html

https://blog.csdn.net/li_ning_/article/details/51418400

https://blog.csdn.net/weixin_39640298/article/details/84349171

https://blog.csdn.net/qq_37568748/article/details/81938275

https://www.cnblogs.com/Zak-NoS/p/11673933.html

https://blog.csdn.net/lf1570180470/article/details/56677748?depth_1-utm_source=distribute.pc_relevant.none-task&utm_source=distribute.pc_relevant.none-task

https://www.cnblogs.com/KillerAery/p/9097541.html

https://www.cnblogs.com/lvchaoshun/p/7816288.html

https://blog.csdn.net/qq_30891813/article/details/87631651

https://www.cnblogs.com/helloworldcode/p/11191231.html

http://c.biancheng.net/view/201.html

https://www.cnblogs.com/evenleee/p/10933793.html

https://blog.csdn.net/qq_43503315/article/details/89714020

https://blog.csdn.net/wang664626482/article/details/52353828

https://blog.csdn.net/han8040laixin/article/details/81704165

https://blog.csdn.net/jerryjbiao/article/details/7389233

https://www.cnblogs.com/lustar/p/10717502.html

https://blog.csdn.net/u014303647/article/details/80328317

https://blog.csdn.net/weixin_41656968/article/details/80958973

https://blog.csdn.net/starryheavens/article/details/4617637

https://blog.csdn.net/wangxiaolong_china/article/details/6844325#0-qzone-1-20215-

https://blog.csdn.net/lixiaogang_theanswer/article/details/80905445

https://blog.csdn.net/qq_34199383/article/details/80469780

https://blog.csdn.net/zzyczzyc/article/details/94290574

https://www.cnblogs.com/huolong-blog/p/7587711.html

https://blog.csdn.net/qq_40416052/article/details/82916033

https://blog.csdn.net/xing1314/article/details/2336269

https://blog.csdn.net/weiwenhp/article/details/8708281?depth_1-utm_source=distribute.pc_relevant.none-task&utm_source=distribute.pc_relevant.none-task

https://blog.csdn.net/shltsh/article/details/45999947

https://blog.csdn.net/weixin_41413441/article/details/79180951

https://blog.csdn.net/qq_29108585/article/details/78027867

https://www.jianshu.com/p/d19fc8447eaa

https://blog.csdn.net/cxc576502021/article/details/83020617

https://blog.csdn.net/m0_37925202/article/details/81413693

https://blog.twofei.com/496/

https://shimo.im/docs/yKTRGv3KcVwGHYgw/read

https://www.cnblogs.com/weiweng/p/12493588.html

https://blog.csdn.net/a15929748502/article/details/80898126

https://blog.csdn.net/qq_17846375/article/details/104112771

https://blog.csdn.net/jiary5201314/article/details/52627630

https://www.cnblogs.com/hellogiser/p/whether-constructor-can-call-virtual-function.html

https://blog.csdn.net/xin_y/article/details/78658094

http://blog.sina.com.cn/s/blog_7708265a01010lyv.html

https://blog.csdn.net/hellolib/article/details/50663793

https://blog.csdn.net/yangshiziping/article/details/52550291

https://www.cnblogs.com/InCerry/p/10325290.html

https://blog.csdn.net/byondocean/article/details/6871881

https://www.cnblogs.com/yang_sy/p/3598970.html

https://www.cnblogs.com/yang_sy/p/3678905.html

https://www.cnblogs.com/KillerAery/p/10586659.html

https://blog.csdn.net/tran119/article/details/81365423

https://blog.csdn.net/svendson/article/details/85057633

https://www.cnblogs.com/senyier/p/6617772.html

https://www.cnblogs.com/qingsp/p/6907553.html

https://blog.csdn.net/gnd15732625435/article/details/78587483

https://www.cnblogs.com/zhangq/p/3922123.html

https://www.cnblogs.com/wangguangxin/p/4155932.html

https://www.hu.com/question/39684394/answer/82585599

https://www.jianshu.com/p/c5ea502a001d

https://www.cnblogs.com/KillerAery/p/9249145.html

https://blog.csdn.net/qq_30585525/article/details/90902556

https://blog.csdn.net/qq_30585525/article/details/90897394

https://blog.csdn.net/booirror/article/details/39215741?utm_source=blogxgwz6

https://blog.csdn.net/UnityHUI/article/details/79752296

https://blog.csdn.net/qq_29266497/article/details/82587584

https://www.jianshu.com/p/565d02b180ff

https://www.cnblogs.com/CodeGize/p/5785435.html

https://www.cnblogs.com/posts/p/8246039.html

https://www.jianshu.com/p/7aec3699f29c

https://www.cnblogs.com/KillerAery/p/10336388.html

https://blog.csdn.net/u014761712/article/details/50604865

https://gameinstitute.qq.com/community/detail/108207

https://blog.csdn.net/qq_25601345/article/details/77102775

https://blog.csdn.net/gaoheshun/article/details/66975254

UnityDocumentation/Documentation/en/ScriptReference/AudioSource.html

https://tieba..com/p/3580402038?red_tag=2964232279

https://blog.csdn.net/qq_14838361/article/details/84874215

https://www.cnblogs.com/ljx12138/p/5341381.html

https://www.cnblogs.com/btgyoyo/p/7085264.html

https://blog.csdn.net/taoqilin/article/details/52800702

https://www.cnblogs.com/bluebean/p/5299358.html

https://blog.csdn.net/u012325397/article/details/50807880?locationNum=6&fps=1

https://blog.csdn.net/i_dovelemon/article/details/33303473

https://www.cnblogs.com/iamzhanglei/archive/2012/06/07/2539751.html

https://www.cnblogs.com/KillerAery/p/10878367.html

https://www.jianshu.com/p/07a927e41cd5

https://www.jianshu.com/p/ccda806df511

https://blog.csdn.net/qq_26900671/article/details/100984838

https://blog.csdn.net/linolzhang/article/details/55548707

https://www.cnblogs.com/graphics/archive/2010/08/05/1793393.html

https://blog.csdn.net/qq_32418469/article/details/81449592

https://www.hu.com/question/319943763/answer/650199573

https://blog.csdn.net/Crazyjumper/article/details/1968567

https://gameinstitute.qq.com/community/detail/113198

https://shimo.im/docs/RDKhW69yDdRCjHYC/read

https://shimo.im/docs/TJK6DCWHHrdtDx6p/read

https://blog.csdn.net/tumaolin94/article/details/53693625

https://blog.csdn.net/anonymalias/article/details/8807895?depth_1-utm_source=distribute.pc_relevant.none-task&utm_source=distribute.pc_relevant.none-task

https://blog.csdn.net/m0_38109046/article/details/88656492

https://blog.csdn.net/qq_33166535/article/details/77747879

https://blog.csdn.net/sinat_36722750/article/details/82228416

https://www.cnblogs.com/flypie/p/5015711.html

https://www.cnblogs.com/zl1991/p/11820922.html

https://blog.csdn.net/u011109881/article/details/80379505

https://www.jianshu.com/p/56f82e5412a6

https://www.cnblogs.com/howo/p/8468713.html

https://www.cnblogs.com/chenyg32/p/3739564.html

https://blog.csdn.net/caoshangpa/article/details/51530482

https://www.cnblogs.com/wuchanming/p/4789499.html

https://www.cnblogs.com/wuchanming/p/4444961.html

https://www.jianshu.com/p/e136ec79235c

https://blog.csdn.net/anliayx/article/details/86476838

https://www.cnblogs.com/cuish/p/3670655.html

https://blog.csdn.net/qq_26399665/article/details/79831490

https://blog.csdn.net/Iloveyougirls/article/details/81814524

https://blog.csdn.net/qq_28114615/article/details/85715017

https://blog.csdn.net/niushuai666/article/details/6662911

https://www.cnblogs.com/zemliu/archive/2012/09/30/2709012.html

https://www.cnblogs.com/xwdreamer/archive/2011/06/11/2297008.html

https://www.cnblogs.com/yunerlalala/p/6155931.html

https://blog.csdn.net/lbperfect123/article/details/84281300

https://www.cnblogs.com/tanhehe/archive/2013/02/03/2890767.html

https://blog.csdn.net/hzh_0000/article/details/80955511

https://blog.csdn.net/weixin_41316824/article/details/88721467

https://blog.csdn.net/Billy1900/article/details/86229656?depth_1-utm_source=distribute.pc_relevant.none-task&utm_source=distribute.pc_relevant.none-task

https://jingyan..com/article/1709ad8095e1924634c4f03a.html

https://blog.csdn.net/shaobingj126/article/details/8156675

https://blog.csdn.net/xiaojiasheng/article/details/47208041

https://blog.51cto.com/tianxingzhe/1720067

https://blog.csdn.net/smilejiasmile/article/details/82843278#_268

https://www.cnblogs.com/xiaoboge/p/10509619.html

https://blog.csdn.net/kerryfish/article/details/25563937

https://www.cnblogs.com/KillerAery/p/9680303.html

https://www.cnblogs.com/KillerAery/p/10054558.html

https://www.cnblogs.com/KillerAery/p/10765893.html

https://www.cnblogs.com/KillerAery/p/9685004.html

https://www.cnblogs.com/yssjun/p/11102162.html

https://blog.csdn.net/onlyoncelove/article/details/81456024

https://www.runoob.com/design-pattern/strategy-pattern.html

https://www.cnblogs.com/bj-mr-li/p/11106390.html

https://blog.csdn.net/m0_37962600/article/details/79993310

https://blog.csdn.net/yao5hed/article/details/81046945

https://www.cnblogs.com/wetest/p/9190786.html

https://www.jianshu.com/p/4d12ad2e7500

https://blog.csdn.net/qq_30549833/article/details/60139328

http://www.tianshou.com/api/tutorials/netty/406

https://www.cnblogs.com/gotodsp/p/6366163.html

https://blog.csdn.net/dccmxj/article/details/52103800

https://blog.csdn.net/qq8427003/article/details/64920987

https://blog.csdn.net/y_f_raquelle/article/details/82938145

https://blog.csdn.net/hxpjava1/article/details/55803923?depth_1-utm_source=distribute.pc_relevant.none-task&utm_source=distribute.pc_relevant.none-task

https://ke..com/item/%E7%A7%B0%E7%90%83%E9%97%AE%E9%A2%98/16038399?fr=aladdin

https://..com/question/183622751.html

https://shimo.im/docs/yrc8QCKTgprGcW9c/read

https://www.cnblogs.com/wuchanming/p/4442813.html

❼ unity实习生要有unity基础吗面试一般都会问什么啊

有的公司看基础(面对对象,数据结构,具体编陪掘程语言),有的看unity方面的基本知识~一般实习生的能力都不强,所以一般都是看基慧乱罩础~ 运气很重要!前闹现在都是几十个选几个人~

❽ unity游戏开发一道面试题,麻烦大神提示一下两个问题的代码

enumPointType
{
Home,
Hole,
Farm,
}
structPointInfo
{
intid;
PointTypepointType;
vector2Dposition;
};


publicclassPosNode:Node
{
intid;
PointTypepointType;
}

publicclassPlayer
{
intmaxHp=100;
intmaxExp=100;

inthp=100;
intexp=0;
publicDelegateMoveEnd;
publicvoidMove(PosNode*node)
{
//移动衡拆
if(moveEnd)
{
MoveEnd(node);
}
}

publicvoidAddHP(int消穗_hp)
{
hp=math.clamp(hp+_hp,0,maxHp);

if(hp<=0)
{
//失败
}
}

publicvoidAddExp(int_exp)
{
exp+=_exp;
if(exp>maxExp)
{
//升级
}
}
}


publicclassGameRoot
{
//c++中std::vector<>就是C#中的List<>
varstd::vector<PointInfo>pointList;
Playerplayer;

voidStart()
{
foreach(variteminpointList)
{
Nodenode=newNode();
node->setPosition(item.position);
node->setPointTye(item.pointType);
node->咐桥枣setID(item.id);

Node::addChild(node);

node::OnClick=OnClickFunc;
}
}

voidOnClickFunc(PosNode*posNode)
{
player::Move(posNode);
player::MoveEnd=MoveEndFunc;
}

voidMoveEndFunc(PosNode*posNode)
{
switch(posNode.pointType)
{
caseHome:
player::AddHP(100);
break;
caseHole:
player::AddHP(-20);
player::AddExp(10);
destroy(posNode);
break;
caseFarm:
player::AddHP(-10);
player::AddExp(5);
destroy(posNode);
break;
}
}
}

❾ 准备去找工作啦求问Unity面试什么比较重要

技术知识掌握情况。
1.请简述值类型与引用类型的区别
2.C#中所有引用类型的基类是什么
3.请简述ArrayList和List<Int>的主要区别
4.请简述GC(垃圾回收)产生的原因,并描述如何避免?
5.请描述Interface与抽象类之间的不同
6.下列代码在运行中会产生几个临时对象?
7.下列代码在运行中会发生什么问题?如何避免?
8.请简述关键字Sealed用在类声明和函携散数声明时的作用
9.请简述private,public,protected,internal的区别
10.反射的实现原理?
11. .Net与Mono的关系?
12.简述unity3d支持的作为脚本的语言的名称
13.Unity3D是否支持写成多线程程序?如果支持的话需要注意什么?
14.Unity3D的协程和C#线程之间的区别是什么?
15.U3D中用于记录节点空间几何信息的组件名称,及其父类名称
16.简述四元数的作用,四元数对欧拉角的优点?
17.向量的点乘、叉乘以及归一化的意义?
18.矩阵相乘的意义及注意点
19.为何大家都在移动设备上寻求U3D原生GUI的替代方案
20.请简述如何在不同分辨率下保持UI的一致性
21.为什么dynamic font在unicode环境下优于static font
22.Render的作用?描述MeshRender和SkinnedMeshRender的关系与不同
23.简述SkinnedMesh的实现原理
24.在场景中放置多个Camera并同时处于活动状态会发生什么?
25.Prefab的作用?如何在移动环境的设备下恰当地使用它?蠢隐宏
26.如何销毁一个UnityEngine.Object及其子类
27.为什么Unity3D中会发生在组件上出现数据丢失的情况?
28.如何安全的在不同工程间安全地迁移asset数据?三种方法
29.MeshCollider和其他Collider的一个主要不同点?
30.当一个细小的高速物体撞向另一带册个较大的物体时,会出现什么情况?如何避免?
31.OnEnable、Awake、Start运行时的发生顺序?哪些可能在同一个对象周期中反复的发生?
32.请简述OnBecameVisible及OnBecameInvisible的发生时机,以及这一对回调函数的意义?
33.Unity3D如何获知场景中需要加载的数据?
34.MeshRender中material和sharedmaterial的区别?

阅读全文

与unity算法面试相关的资料

热点内容
非科班程序员自学 浏览:799
压缩泡沫鞋底底材 浏览:217
程序员职场第一课2正确的沟通 浏览:677
遇到不合法app应该怎么办 浏览:90
汇编程序编译后的文件 浏览:77
大智慧均线源码 浏览:371
单片机排阻的作用 浏览:213
滴滴金融app被下架如何还款 浏览:210
jpg转换成pdf免费软件 浏览:741
范里安pdf 浏览:443
伪造pdf 浏览:75
能删除android文件夹吗 浏览:446
LINUX使用V2ray 浏览:797
找人帮忙注册app推广是什么 浏览:820
独立服务器如何恢复初始化 浏览:11
优秀到不能被忽视pdf 浏览:316
导游程序员家政 浏览:586
22乘28的快速算法 浏览:338
软通动力程序员节2021 浏览:847
安卓系统如何卸载安装包 浏览:871