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hjava游戏

发布时间:2023-02-17 17:08:45

㈠ 为什么出现“java内存不足,JAVA游戏退出的”提示呢。 我该怎么解决是H797的机子

是运行占用动态内存过大,手机可使用内存不够,和TF卡没有关系.
你应该找一些小点的游戏来安装运行,这里有个小方法是:找同屏幕大小的MOTO手机的游戏,注意不是智能LINUX那种,选择常规的MOTO手机游戏,安装一般都能运行.

㈡ JAVA游戏菜单

java设置游戏菜单可以很朴素 ,也可以比较华丽,简单的写了两个参考效果


importjava.awt.*;
importjava.awt.event.*;
importjavax.swing.*;


//这个代表扫雷窗口
classSLextendsJFrame{
publicSL(){
getContentPane().setBackground(Color.BLUE);
setTitle("扫雷");
setSize(MenuFrame.W,MenuFrame.H);
setLocationRelativeTo(null);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setVisible(true);

}
}
//这个代表围棋窗口
classWQextendsJFrame{
publicWQ(){
getContentPane().setBackground(Color.ORANGE);
setTitle("围棋");
setSize(MenuFrame.W,MenuFrame.H);
setLocationRelativeTo(null);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setVisible(true);
}
}
//这个代表菜单选择窗口
{
publicstaticfinalintW=300;
publicstaticfinalintH=200;
JButtonjb1,jb2;

publicMenuFrame(){

JPaneljp=newJPanel();
BoxLayoutbox=newBoxLayout(jp,BoxLayout.Y_AXIS);//垂直方向的布局
jp.setLayout(box);
jb1=newJButton("益智扫雷");
jb1.addActionListener(this);
jb2=newJButton("围棋春秋");
jb2.addActionListener(this);
JButtonjb3=newJButton("再续前缘");
JButtonjb4=newJButton("退隐江湖");
JButtonjb5=newJButton("帮助文档");

jp.add(jb1);
jp.add(jb2);
jp.add(jb3);
jp.add(jb4);
jp.add(jb5);
add(jp);
setLayout(newFlowLayout());
setTitle("javaGameCenter");
setSize(W,H);
setLocationRelativeTo(null);//窗口居中
setDefaultCloseOperation(EXIT_ON_CLOSE);
}

publicstaticvoidmain(String[]args){

SwingUtilities.invokeLater(()->{
newMenuFrame().setVisible(true);//启动菜单窗口
});
}

@Override
publicvoidactionPerformed(ActionEvente){
JButtonjb=(JButton)e.getSource();
if(jb==jb1){
//隐藏关闭菜单窗口
this.setVisible(false);
this.dispose();
//打开扫雷窗口
newSL().setVisible(true);

}elseif(jb==jb2){
this.setVisible(false);
this.dispose();
newWQ().setVisible(true);
}

}
}

㈢ java有没有像这样的H游戏

Java的有啊,但没啥好玩的,有剧情的才比较好。
Java最大的问题是性能比较差。如果你不做非常复杂的游戏就可以光用Java。

㈣ 我想要一些Java平台上的Gal Game或h game的资源,云盘和资源站都可以,谢谢。

只能给你推荐电脑上的游戏,那种神马平台,手机上的算什么gal游戏-
-
兰斯8吧置顶帖616个汉化游戏,去吧少年-
-

㈤ 华立 H8800 如何安装Java游戏

到diypda或是什么网站上下载jbedjava,安装好双击jar或jad文件就可以直接安装并运行

㈥ 几个Java小游戏代码

package rece;
import java.applet.Applet;
import java.applet.AudioClip;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Toolkit;
import javax.sound.sampled.AudioFileFormat;
import javax.sound.sampled.AudioSystem;
import javax.swing.JFrame;
import javax.swing.JPanel;
import java.awt.Rectangle;
import javax.swing.BorderFactory;
import javax.swing.JButton;
import javax.swing.JOptionPane;
import javax.swing.JSlider;
import javax.swing.JLabel;
import javax.swing.SwingUtilities;
import javax.swing.UIManager;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.io.File;
import java.util.Vector;
public class Frame extends JFrame implements Runnable {
JPanel contentPane;
JPanel jPanel1 = new JPanel();
JButton jButton1 = new JButton();
JSlider jSlider1 = new JSlider();
JLabel jLabel1 = new JLabel();
JButton jButton2 = new JButton();
JLabel jLabel2 = new JLabel();
int count = 1, rapidity = 80; // count 当前进行的个数, rapidity 游标的位置
int zhengque = 0, cuowu = 0;
int rush[] = { 10 ,20 ,30 }; //游戏每关的个数 可以自由添加.列 { 10 ,20 ,30 ,40,50}
int rush_count = 0; //记录关数
char list[] = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L',
'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y',
'Z', '1', '2', '3', '4', '5', '6', '7', '8', '9' }; //随机出现的数字 可以自由添加
Vector number = new Vector();
String paian = "true";
AudioClip Musci_anjian, Music_shi, Music_chenggong;
public Frame() {
try {
setDefaultCloseOperation(EXIT_ON_CLOSE);

//-----------------声音文件---------------------
Musci_anjian = Applet.newAudioClip(new File("sounds//anjian.wav")
.toURL());
Music_shi = Applet.newAudioClip(new File("sounds//shi.wav")
.toURL());
Music_chenggong = Applet.newAudioClip(new File(
"sounds//chenggong.wav").toURL());

//---------------------------------------
jbInit();
} catch (Exception exception) {
exception.printStackTrace();
}
}
/**
* Component initialization.
*
* @throws java.lang.Exception
*/
private void jbInit() throws Exception {
contentPane = (JPanel) getContentPane();
contentPane.setLayout(null);
setSize(new Dimension(588, 530));
setTitle("Frame Title");
jPanel1.setBorder(BorderFactory.createEtchedBorder());
jPanel1.setBounds(new Rectangle(4, 4, 573, 419));
jPanel1.setLayout(null);
jButton1.setBounds(new Rectangle(277, 442, 89, 31));
jButton1.setText("开始");
jButton1.addActionListener(new Frame1_jButton1_actionAdapter(this));
jSlider1.setBounds(new Rectangle(83, 448, 164, 21));
jSlider1.setMaximum(100);
jSlider1.setMinimum(1);
jSlider1.setValue(50);
jLabel1.setText("速度");
jLabel1.setBounds(new Rectangle(35, 451, 39, 18));
jButton2.setBounds(new Rectangle(408, 442, 89, 31));
jButton2.setText("结束");
jButton2.addActionListener(new Frame1_jButton2_actionAdapter(this));
jLabel2.setText("第一关:100个");
jLabel2.setBounds(new Rectangle(414, 473, 171, 21));
contentPane.add(jPanel1);
contentPane.add(jButton2);
contentPane.add(jButton1);
contentPane.add(jSlider1);
contentPane.add(jLabel1);
contentPane.add(jLabel2);
this.addKeyListener(new MyListener());
jButton1.addKeyListener(new MyListener());
jSlider1.addKeyListener(new MyListener());
jSlider1.addChangeListener(new ChangeListener() {
public void stateChanged(ChangeEvent e) {
rapidity = jSlider1.getValue();
}
});
}
public void run() {
number.clear();
zhengque = 0;
cuowu = 0;
paian = "true";
while (count <= rush[rush_count]) {
try {
Thread t = new Thread(new Tthread());
t.start();
count += 1;
Thread.sleep(1000 + (int) (Math.random() * 2000)); // 生产下组停顿时间
// 最快1快.最慢2秒
} catch (InterruptedException e) {
e.printStackTrace();
}
}
while (true) { // 等待最后一个字符消失
if (number.size() == 0) {
break;
}
}
if (zhengque == 0) { // 为了以后相除..如果全部正确或者错误就会出现错误. 所以..
zhengque = 1;
}
if (cuowu == 0) {
cuowu = 1;
}
if (paian.equals("true")) { // 判断是否是自然结束
if (zhengque / cuowu >= 2) {
JOptionPane.showMessageDialog(null, "恭喜你过关了");
rush_count += 1; // 自动加1关
if (rush_count < rush.length) {
if (rapidity > 10) { // 当速度大于10的时候在-5提加速度.怕速度太快
rapidity -= 5; // 速度自动减10毫秒
jSlider1.setValue(rapidity); // 选择位置
}
Thread t = new Thread(this);
t.start();
} else {
JOptionPane.showMessageDialog(null, "牛B...你通关了..");
rush_count = 0;
count = 0;
}
} else {
JOptionPane.showMessageDialog(null, "请再接再励");
rush_count = 0;
count = 0;
}
} else {
rush_count = 0;
count = 0;
}
}
public void jButton1_actionPerformed(ActionEvent e) {
Thread t = new Thread(this);
t.start();
}
public void jButton2_actionPerformed(ActionEvent e) {
count = rush[rush_count] + 1;
paian = "flase";
}
class Tthread implements Runnable {
public void run() {
boolean fo = true;
int Y = 0, X = 0;
JLabel show = new JLabel();
show.setFont(new java.awt.Font("宋体", Font.PLAIN, 33));
jPanel1.add(show);
X = 10 + (int) (Math.random() * 400);
String parameter = list[(int) (Math.random() * list.length)] + "";
Bean bean = new Bean();
bean.setParameter(parameter);
bean.setShow(show);
number.add(bean);
show.setText(parameter);
while (fo) {
// ---------------------数字下移--------------------
show.setBounds(new Rectangle(X, Y += 2, 33, 33));
try {
Thread.sleep(rapidity);
} catch (InterruptedException e) {
e.printStackTrace();
}
if (Y >= 419) {
fo = false;
for (int i = number.size() - 1; i >= 0; i--) {
Bean bn = ((Bean) number.get(i));
if (parameter.equalsIgnoreCase(bn.getParameter())) {
cuowu += 1;
jLabel2.setText("正确:" + zhengque + "个,错误:" + cuowu
+ "个");
number.removeElementAt(i);
Music_shi.play();
break;
}
}
}
}
}
}
class MyListener extends KeyAdapter {
public void keyPressed(KeyEvent e) {
String uu = e.getKeyChar() + "";
for (int i = 0; i < number.size(); i++) {
Bean bean = ((Bean) number.get(i));
if (uu.equalsIgnoreCase(bean.getParameter())) {
zhengque += 1;
number.removeElementAt(i);
bean.getShow().setVisible(false);
jLabel2.setText("正确:" + zhengque + "个,错误:" + cuowu + "个");
Music_chenggong.play();
break;
}
}
Musci_anjian.play();
}
}
public static void main(String[] args) {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (Exception exception) {
exception.printStackTrace();
}
Frame frame = new Frame();
Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
Dimension frameSize = frame.getSize();
if (frameSize.height > screenSize.height) {
frameSize.height = screenSize.height;
}
if (frameSize.width > screenSize.width) {
frameSize.width = screenSize.width;
}
frame.setLocation((screenSize.width - frameSize.width) / 2,
(screenSize.height - frameSize.height) / 2);
frame.setVisible(true);
}
}
class Frame1_jButton2_actionAdapter implements ActionListener {
private Frame adaptee;
Frame1_jButton2_actionAdapter(Frame adaptee) {
this.adaptee = adaptee;
}
public void actionPerformed(ActionEvent e) {
adaptee.jButton2_actionPerformed(e);
}
}
class Frame1_jButton1_actionAdapter implements ActionListener {
private Frame adaptee;
Frame1_jButton1_actionAdapter(Frame adaptee) {
this.adaptee = adaptee;
}
public void actionPerformed(ActionEvent e) {
adaptee.jButton1_actionPerformed(e);
}
}
class Bean {
String parameter = null;
JLabel show = null;
public JLabel getShow() {
return show;
}
public void setShow(JLabel show) {
this.show = show;
}
public String getParameter() {
return parameter;
}
public void setParameter(String parameter) {
this.parameter = parameter;
}
}
我只有一个打字母小游戏

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